CSP Materials
(Resource book)
28 Oct 2013 - 16:26
Project Instructions Description: The goal of this homework assignment is to create a simple version of Hangman.
Tags: CSP LO 1.1.1 - Use computing tools and techniques to create artifacts Algorithms BYOB/SNAP! Creativity Student projects Programming
(Resource book)
28 Oct 2013 - 16:45
Project Instructions Description: We want you to show off everything that you have learned this semester in a final project of your choice and design. Just like the midterm project, you can design anything you want, using all of your...
(Resource book)
28 Oct 2013 - 16:30
Project Instructions Description: You've discovered that your old hangman game was a bit too easy and all of the kids at school are making fun of you for it. You come up with a brilliant but very secretive idea: you are going to modify...
Tags: CSP LO 1.1.1 - Use computing tools and techniques to create artifacts Algorithms BYOB/SNAP! Creativity Student projects Programming
(Resource book)
28 Oct 2013 - 16:03
Tags: Abstraction CSP LO 1.1.1 - Use computing tools and techniques to create artifacts Algorithms BYOB/SNAP! Creativity Data Student activity Student projects Programming
(Group)
11 Jun 2013 - 12:27
Tags: Abstraction CSP Curriculum Lesson plan Model Algorithms Teaching strategy Concept explanation Creativity Data Student activity Impact Test sample Internet Student projects Programming Rubric Code sample Student reading CS news External links
(Resource)
11 Aug 2013 - 21:14
Students will be introduced to the Alice 3.0 environment, as well as the difference between the code and scene editors. Students will learn how to add, place and resize objects in the environment. While creating objects, we will take some time...
(Resource)
24 Jul 2013 - 22:24
You will learn how the computer represents and stores information using the binary number system. In addition we will work on how we convert between these two systems. After students become comfortable with conversions, this knowledge will be...
Tags: Abstraction CSP Lesson plan LO 2.1.1 - Describe the combination of abstractions used to represent data Ready to use Student projects Rubric
(Resource)
6 Jul 2013 - 15:38
Students will be assigned a historical person computer scientist to research. Students will use their research to create a poster about the person using http://piktochart.com/. Students will also consider both the positive and negative social...
Tags: CSP Lesson plan LO 7.1.1 - Analyze how computing affects communication, interaction, and cognition Ready to use Student activity Impact Student projects Rubric External links
(Resource)
28 Jun 2013 - 22:20
Students will learn about the major hardware inside the computer as well as peripherals. Students will categorize hardware components based on their common level of abstraction. For example, a video game can use a keyboard, touch screen...
Tags: Abstraction CSP Hardware HCI - 3-4 - Learn computer parts and terminology Lesson plan LO 2.2.1 - Develop an abstraction Ready to use Student projects Rubric Scratch Student reading External links
(Resource)
15 Apr 2013 - 14:22
This project is introduced before students begin working with Lists and is then assigned as a pair programming project after work on the Lists curriculum is finished. I have used it with mostly Freshman students taking Beginning Computer Science and...