CSP Materials
(Resource)
11 Jul 2014 - 10:23
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Tags: Attribution-NonCommercial Creative Commons CSP DA - 1 - Data for case and discovery LO 2.1.2 - Explain how binary sequences are used to represent digital data Ready to use Unit 2: Problem Solving BYOB/SNAP! Programming Rubric
(Resource)
11 Jul 2014 - 10:18
If you would like to receive more info concerning decadron please visit Pharmacy Lookup. For starters, this program will likely include courses on community engagement and active citizenship. Questions about the prescriptions are referred for the...
Tags: Attribution Creative Commons CSP HCI - 5-7 - Explore web and search engines In progress LO 4.3.1 - Appropriately connect problems and potential algorithmic solutions Algorithms App Inventor Unit 6: Robotics Rubric
(Group)
11 Jun 2013 - 12:27
Tags: Abstraction CSP Curriculum Lesson plan Model Algorithms Teaching strategy Concept explanation Creativity Data Student activity Impact Test sample Internet Student projects Programming Rubric Code sample Student reading CS news External links
(Resource)
11 Aug 2013 - 21:14
Students will be introduced to the Alice 3.0 environment, as well as the difference between the code and scene editors. Students will learn how to add, place and resize objects in the environment. While creating objects, we will take some time...
(Resource)
24 Jul 2013 - 22:24
You will learn how the computer represents and stores information using the binary number system. In addition we will work on how we convert between these two systems. After students become comfortable with conversions, this knowledge will be...
Tags: Abstraction CSP Lesson plan LO 2.1.1 - Describe the combination of abstractions used to represent data Ready to use Student projects Rubric
(Resource)
6 Jul 2013 - 15:38
Students will be assigned a historical person computer scientist to research. Students will use their research to create a poster about the person using http://piktochart.com/. Students will also consider both the positive and negative social...
Tags: CSP Lesson plan LO 7.1.1 - Analyze how computing affects communication, interaction, and cognition Ready to use Student activity Impact Student projects Rubric External links
(Resource)
28 Jun 2013 - 22:20
Students will learn about the major hardware inside the computer as well as peripherals. Students will categorize hardware components based on their common level of abstraction. For example, a video game can use a keyboard, touch screen...
Tags: Abstraction CSP Hardware HCI - 3-4 - Learn computer parts and terminology Lesson plan LO 2.2.1 - Develop an abstraction Ready to use Student projects Rubric Scratch Student reading External links