Unit 4: Introduction to Programming
Results for Unit 4: Introduction to Programming
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- Prog Day 19: Create a timer
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Creation of a timer o Explain to students that they will make a timer that will count down from 10 to 0 ... is clicked, initialize the timer to 10. 3. Continually, wait 1 second and check if the timer = 0 a. output the current time either with a sprite or just show the variable b. If the timer = 0 make either ... application/pdf attached to: Prog Day 19: Create a timer
File attachment - Gail Chapman - 1 Apr 2013 - 16:51
- Prog Day 18: Rock Paper Scissors program
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if they will choose rock, paper, or scissors? (Answer: It randomly chooses one using “pick random 0 to 2”.) ... application/pdf attached to: Prog Day 18: Rock Paper Scissors program
File attachment - Gail Chapman - 1 Apr 2013 - 16:51
- Prog Days 16-17: And, Or, and randomness
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unit_4_days_16-17.pdf Exploring Computer Science Exploring Computer Science—Unit 4: Introduction to Programming Instructional Days: 16-17 Topic Descrip ... application/pdf attached to: Prog Days 16-17: And, Or, and randomness
File attachment - Gail Chapman - 1 Apr 2013 - 16:50
- Prog Day 15: Conditionals
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unit_4_day_15.pdf Exploring Computer Science Exploring Computer Science—Unit 4: Introduction to Programming Instructional Day: 15 Topic Description: Th ... application/pdf attached to: Prog Day 15: Conditionals
File attachment - Gail Chapman - 1 Apr 2013 - 16:49
- Prog Day 14: Variables
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do you think should happen when the green flag is clicked? (Answer: reset the points to 0.) Ask: ... application/pdf attached to: Prog Day 14: Variables
File attachment - Gail Chapman - 1 Apr 2013 - 16:48
- Prog Days 10-13: Scratch stories
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unit_4_days_10-13.pdf Exploring Computer Science Exploring Computer Science—Unit 4: Introduction to Programming Instructional Days: 10-13 Topic Descrip ... application/pdf attached to: Prog Days 10-13: Scratch stories
File attachment - Gail Chapman - 1 Apr 2013 - 16:47
- Prog Day 9: Broadcasting
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unit_4_day_9.pdf Exploring Computer Science Exploring Computer Science—Unit 4: Introduction to Programming Instructional Day: 9 Topic Description: This lesson introduces th ... application/pdf attached to: Prog Day 9: Broadcasting
File attachment - Gail Chapman - 1 Apr 2013 - 16:47
- Prog Days 7-8: Event driven programming
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unit_4_days_7-8.pdf Exploring Computer Science Exploring Computer Science—Unit 4: Introduction to Programming Instructional Days: 7-8 Topic Description ... application/pdf attached to: Prog Days 7-8: Event driven programming
File attachment - Gail Chapman - 1 Apr 2013 - 16:46
- Prog Days 5-6: Moving sprites
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in Scratch? It is just like the 2 dimensional x y graphs from Algebra. (0,0) is in the exact middle ... application/pdf attached to: Prog Days 5-6: Moving sprites
File attachment - Gail Chapman - 1 Apr 2013 - 16:45
- Prog Day 4: Create a dialogue
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unit_4_day_4.pdf Exploring Computer Science Exploring Computer Science—Unit 4: Introduction to Programming Instructional Day: 4 Topic Description: This lesson describes ho ... application/pdf attached to: Prog Day 4: Create a dialogue
File attachment - Gail Chapman - 1 Apr 2013 - 16:45