CSP - Hardware and Abstraction

Status: Ready to use

Students will learn about the major hardware inside the computer as well as peripherals.  Students will categorize hardware components based on their common level of abstraction.  For example, a video game can use a keyboard, touch screen, joystick or accelerometer are all as input devices that can be used to turn a vehicle. Since technology is constantly changing, student will have to do research for the most up to date components.

Students will utilize the internet and some provided resources to research how the computer works, and what major components can be found in the computer, such as CPU, motherboard, RAM, and the peripherals such as monitor, keyboard, mouse, etc. Students will put together some form of presentation or tutorial that can be used by other students to learn about the hardware in a computer.  Students should organize their project based on different levels of abstraction.

Students will create a tutorial project using their choice of a variety of Web 2.0 tools. Their options include creating a pop-up book, video, game or simulation.  Students can work in pairs to complete this project.

  • Helpful
  • Insightful