CSP Materials

(Resource)
17 Feb 2014 - 10:11
This lesson plan is for the beginning of the year as an introduction to the course and concepts.  It is intended to be highly creative while also incorporating computer history, hardware and terminology.   Students will create a product...
(Resource)
29 Jan 2013 - 19:56
Scratch 2.0 (currently in Beta as of today 1/29/2013) allows the user to have virtual objects and use their webcam to interact with them.  One example of this is a virtual piano keyboard which you can play:   See bit.ly/scratch2demo for a...
| 1 recommendations
(Blog Post)
25 Nov 2013 - 09:50
In the summer of 2013, the Mobile CSP team, along with help from two of our Mobile CSP Massachusetts teachers, developed curriculum materials for the Mobile CSP course. The materials are split into two categories: App Inventor and CSP. The App...
(Blog Post)
6 Nov 2013 - 12:56
It was a very long and anticipated wait for Joseph A. Foran High School’s brand new App Design and 3D Animation & Gaming lab to be set up, but it is finally done! My name is Aaron Czarnecki and am please to have been selected to write my view...
| 1 recommendations
(Blog Post)
13 Nov 2013 - 02:01
Information visualization (InfoVis) refers to the use of computer-supported, interactive, visual representations of quantitative and qualitative data to simplify and support problem solving and decision making. Drawing on research in behavioral...
(Resource)
24 Jul 2013 - 12:42
To view sample lesson plans, tutorials, and other Mobile CSP teaching materials, please visit our wiki at https://sites.google.com/site/mobilecsp/lesson-plans. Here is a preview of our lesson plan table:
(Resource book)
28 Oct 2013 - 13:57
  Lab Instructions Highlights: Get comfortable with the Snap user interface. Learn to use Broadcast blocks to communicate between sprites and make a movie. Get a Snap account set up to save projects....
(Resource book)
28 Oct 2013 - 16:18
Project Instructions Description: The goal of this homework assignment is to create a word guessing game. The computer will know one word (provided by Player 2) and will accept guesses from Player 1 about what that word is. The game continues...
(Resource book)
28 Oct 2013 - 16:26
Project Instructions  Description: The goal of this homework assignment is to create a simple version of Hangman.