LO 2.2.1 - Develop an abstraction

CSP - Hardware and Abstraction

Status: Ready to use

Students will learn about the major hardware inside the computer as well as peripherals.  Students will categorize hardware components based on their common level of abstraction.  For example, a video game can use a keyboard, touch screen, joystick or accelerometer are all as input devices that can be used to turn a vehicle. Since technology is constantly changing, student will have to do research for the most up to date components.

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